Why do game studios need exclusive Socks5 channels?
Studios that have done multiple game openings all understand that it is especially easy for the same device to log in accounts in bulk to be detected by the system. Ordinary proxy IP is like a network line shared by many people, as long as one of the accounts have problems, other related accounts may be blocked. At this timeStandalone Socks5 channelEach game account can be assigned to a different real home IP, equivalent to each character has a "separate ID card".
Choosing the right protocol is more important than blindly changing IPs
80% studios on the market are still using HTTP proxies, the characteristics of this protocol are too obvious, the game server can be recognized by casually grabbing a packet.Socks5 protocol has the advantage ofFully simulate real user network behaviorSocks5 proxy supports TCP/UDP dual protocols, which can cover the networking needs of all types of games on the market. ipipgo's Socks5 proxy supports TCP/UDP dual protocols, which can cover the networking needs of all types of games on the market.
How to choose between Dynamic IP and Static IP?
Studios often wrestle with this question:
Dynamic Residential IPSuitable for situations where you need to switch accounts frequently, such as handheld multi-open bricklaying, and it is safer to switch to a new IP every time you log in.
Static Residential IPSuitable for end-games that require fixed IP authentication, such as some MMORPGs where the Guild system records common login locations.
ipipgo supports two modes of free switching, it is recommended to choose flexibly according to the specific game mechanism. Their IP pool covers more than 240 countries and regions, and they can accurately match whether you want to use the American Texas IP to play gold or the Japanese Tokyo IP to liver hand games.
Three Steps to Configure a Dedicated Proxy Channel
1. Generated in the ipipgo clientExclusive license keyEach key has its own IP address.
2. In the network settings of the gaming device, select Manual Proxy and fill in the Socks5 protocol address.
3. Open the IP detection website to confirm the current IP location, it is recommended to automatically refresh every 12 hours.
The actual test with this method, Black Desert multi-open 20 collection number stable operation for 72 hours, the IP address shows a different city of ordinary home broadband.
Core tips for preventing blocking
The studio's greatest fear is not the initial seal, but thelit. connect with a ban (e.g. on athletes). With ipipgo's traffic isolation feature, this can be done:
- Each game window takes a different ASN (Autonomous System Number)
- Automatic switching of IP time slots during critical operating hours (e.g., morning cuts to evening active IPs)
- Game updates use different ISP operator IPs than usual
These details allow the game server to assume that a normal player is operating on a different device.
QA Frequently Asked Questions
Q: What is the specific difference between Socks5 and HTTP proxy?
A: Simply put, HTTP proxy will modify the packet header information, while Socks5 is just the transmission channel. Just like a truck transporting goods, HTTP will unpack the box to check, Socks5 original transit.
Q: Is it worth it to have an exclusive IP that is more expensive than a shared IP?
A: Taking Lost Ark Studio as an example, the probability of being blocked with a shared IP is 7 times higher than that of an exclusive IP, counting the cost of starting a number and time loss, an exclusive IP is more cost-effective instead.
Q: How is IP purity guaranteed?
A: ipipgo's residential IPs all come from real home broadband, and before each assignment, the IP will be tested to see if it has ever had a gaming ban, which is relatively rare in similar services.
For long-term stable operation of the studio, choosing the right proxy service is the foundation of the foundation. ipipgo's exclusive Socks5 program has been tested by us for half a year, and verified to be effective in many games, such as The Original God, Paradise W, and RO Legend of Wonderland, etc. In particular, their exclusive Socks5 program has been tested by us for half a year, and verified to be effective in many games. Especially theirIP address time calibration functionThis detail design is really professional as it automatically matches the time zone of the location of the game server and the routine of work and rest.